Volumetric video, a capture technique that records 3D spaces for immersive experiences, is inching toward a production breakthrough, but remains fundamentally constrained by delivery. While specialist volumetric video companies are refining capture pipelines and embracing emerging techniques like Gaussian splatting to improve realism and flexibility, the industry continues to grapple with how to compress, stream, and render these experiences on consumer devices. Faultline’s revisit of the volumetric ecosystem follows a recent webinar featuring France-based volumetric video specialist 4Dviews and its and partners across production, academia, and distribution. The tone was notably more grounded than the marketing gloss might suggest, with hype replaced by a more pragmatic focus on pre-recorded capture and asset reuse. As 4Dviews’ CEO Richard Broadbridge previously told…