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Is Verizon’s GPU-based edge network the answer to all XR’s problems?

Verizon’s promise to revolutionize mixed reality (XR) markets after completing tests of a GPU-based orchestration system was taken as gospel this week. The reality of the broader XR situation, however, is one of deep-seated unrest in a perpetually underperforming industry. VR turbulence was underscored recently by Oculus CTO John Carmack openly admitting that days were numbered for the Facebook-owned company’s smartphone-powered Gear VR headset, while only this week the BBC suffered a major blow as the UK public broadcaster was forced to shutter its VR Hub less than two years since the project was established. The BBC VR Hub joins Nokia Ozo and Magic Leap as among the most infamous XR flops over the past two years (although Ozo reemerged…

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